Rushing Jade wind: Best aoe threat skill (apart taunt). With this talent the healers will LOVE you. Healing elixirs: why not pick this? Free heal passive every 18 seconds means less stress on your healer and if using an elixir at full health it will not consume charge. Leg sweep is good if you have all mobs on 5 yards from you (quite hard thug) unlike Leg sweep it has 15 sec less cd and is ranged. Priceless!Ĭhargin Ox wave: I use that because i cal aoe pull trash and then stun em all all together. Chi brew can be considered a OH **** button, allowing you to use Guard in case you have not enough chi or use a breath of fire or blackout kick to have shuffle buff more often. Chi burst is not working at all in molten)Ĭhi Brew: free chi for all! ascension not worth for have only 1 chi more and power strikes is not op at all for tanking it gives you no hard bonus. (i don't take sphere because heal is too low compared to chi wave and range very shrinker. it does not cost any chi or energy and is totally passive.Ĭhi Wave: like previous talent this costs nothing and is like Chain Heal of shammy who damage opponents! when u get more gear it will heal a lot and do nice damage, helping raid wise. This is the way i like it: remember that unlike other expansions some talents are NOT mandatory over others! I explain why i had chosen this wayĬelerity: More rolls allowing my monk to have a extra mobility. Nature resistance.įor alliance i would go dwarf: stone form is very strong. Night Elfs: increase dodge chance and shadow meld. Arcane resistanceĭrenei: Heroic presence and Gift of naaru (heal). Gnome: Free trinket vs snare /roots and increased intellect. Skill with maces and swords increased.ĭwarfs: stoneform (10%dmg reduction and remove bleeds/ poisons ) rest is garbage Human : pvp trinket and increased spirit. If you are interested in stats only, Tauren is best choice for tanking thanks to health and aoe stun. Cannibalize.įor horde i play troll because like it. Goblin: Rocket jump (blink with 2 mins cd), rocket barrage (like WOTLK engineering rocket on gloves, 2 min cd), 1%haste, merchant skill (lel) stun resistance.īlood elf: AOE silence and replenish energy. Orcs: pet dmg increased (lol), Blood fury, increases attack and ranged power. Tauren: Warstomp (aoe stun) and 5%increased basic healt. Troll: passive regeneration and root/snare reduction. Remember that you will have a lot of buttons to smash during raid so i will add a keybinding guide! :D Monk is super funny! you will have also good times in raid thanks to a vast repertory of AOE threat skills and single target skills (explained later) We do not need to have mana like paladins or afraid to be rage starved like warriors, we use energy! :D Second we have, thanks to skills and passives, A LOT of absorbs and avoidance /self halings We do not shift in bear like druids and even less, we do not benefit from any super cool down like shield wall.įirst of all we got a unique mechanic: STAGGER (explained later) Once you get 505+ilvl, you will not be useless anymoreīrewmaster monks are TOTALLY different from the classic ones: unlike paladin and warriors we have no shield and unlike dk we do not have any plate armor. without minimal consumable & bis stuff i listed here, in raid you will be useless If you're not dedicated to the class/spec, then you're useless AVOID FLAMING OR TROLLING i wanna help newcomers in monk tank to find their place in raid! :D Just to clarify: I AM NOT THE SUPERWORLD CHAMPION i just write here AS PER my experience what is better or not. I am Asherdoom (Zangwa in game) Brew master monk in Frostwolf as monk (before and after wipe) and i really loved this class since i tested it in retail MOP.
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